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Interview on magic with magician Steve Brooks
Here are some excerpts from an interesting interview with magician Steve Brooks. Steve has a lot of valuable insights about magic to share, based on his own experience and involvement in this performing art. He's even in the process of writing a couple of books about magic theory, which is in itself a testimony to his ability to be a creative thinker. When did you first get interested in magic, and what got you started? I’ve been studying and performing magic since I was about nine years old or so. I saw a magician on television doing something and asked my mother, "How did he do that?" She said, "He’s a magician. I don’t know." That kind of piqued my interest. When I was maybe nine or ten, my grandmother took me to see Harry Blackstone Jr., to see a show somewhere in Los Angeles. And Harry did all the stuff he was doing, like the big Buzz Saw Illusion and the Floating Light Bulb, and birds, and more. All this was more than a little nine or ten year old could take at the time, and I just had to know how this stuff works. I wasn’t content thinking, "Well, he’s a magician and it’s secret and you can’t know." So when the show was over I broke away from my grandmother’s hand in the crowd and decided I would go back stage so I could see how this stuff worked - because if he could do it, maybe so could I. So I crawled under the curtain and got backstage and I was touching and checking out the Buzz Saw Illusion. And I hear this really deep voice, "Can I help you young man?" And I turned around, and it was Harry Blackstone Jr. - who stood like a mountain to a little boy! I was totally scared, because I knew I wasn’t supposed to be back there. And he kind of knelt down on one knee and he pulled a little red ball (in hindsight I’m sure it was a billiard ball). He just threw it up in the air and it vanished, and he said, "When you can do that, come back and see me and I’ll show you how to do the good stuff." Then he took me by my hand and helped me find my grandmother. How did you continue to learn magic after first meeting Harry Blackstone Jr? After I first saw Harry Blackstone in person, a couple of years later or so, I saw a magician on television, Marshall Brodien who was selling his TV magic cards and TV miracle cards and TV mystery cards. And I saved up my pennies and I went to my local Thrifty drug store and I purchased those. When you got those decks, inside with the instructions would be a little folded catalog, and you could buy more magic tricks by mail. Back then, I didn’t know there was such a thing as a magic shop. So I started ordering tricks, e.g. Fun Incorporated items under the Royal Magic brand. You know, classics like the Ball and Vase, Drawer Box, Crazy Cube, Pentro Penny, etc. As the years went by, I would continue to save up my money and buy even more magic tricks, books, etc. I also had a neighbor who was in the Boy Scouts and I would borrow his Boys Life magazines and look in the back and they’d have all these ads for magic shops. So I’d send off my quarters or dimes off and get all their catalogs, and look through all the amazing things I might get. So I grew up doing magic. Did you ever meet Harry Blackstone Jr again? Around 40 years later, probably in the early 2000s or the late 1990s. Harry Blackstone was doing a show here in Northern California, and I saw him do his show at Chico State University. After the show he and Gay Blackstone came out, selling little magic sets for kids. I was prepared this time, because I had brought a billiard ball and I told Harry the story. I threw the ball up in the air and vanished it, and he started crying. It was a very emotional moment. He had tears coming down his eyes and he says, "I’ll be right back." And he disappears. He comes back and he brought me a bunch of stuff, including this huge photograph which I still have. I said, "Because you were kind to a little boy who was someplace he shouldn’t have been, that turned out to be pretty much what I’ve done all my life." So it kind of came full circle, I guess. What should be the goal of a performing magician? What we’re really here for as magicians is to create that wonder, so that people can say: "For five minutes I can forget about my pain. Maybe I’m losing my house, or my daughter’s pregnant, or I’m going through a divorce, or my father just passed away. But for five lousy minutes, I don’t have to think about that stuff." For a short time I don’t have to think about all the drama and all the craziness. Right now with the coronavirus and everybody panicking and dying, people need laughter, entertainment, and magicians. They need something positive in their lives. And this is why if you go back and look at the late 1920s and 30s and 40s when you had the Depression and Prohibition and a war going on, Vaudeville was so popular. This is why we needed the Marx brothers and Abbott and Costello and Laurel and Hardy, and we needed the Slapstick and we made fun of things. Back when folks understood what humor was – you know, a joke? A story with a humorous climax. Back before everyone became afraid they might offend someone. Magicians take you away from pain and make up something wonderful. This is something that we need to keep in mind. Why are you doing magic? Are you trying to impress yourself or are you doing it for your audience? And are they just spectators or are they participants in the moment? I remember a conversation with Eugene Burger, and I asked him, "Eugene, when you go to perform, whether it’s for one person, two people, a room full or a whole auditorium, whether it’s magicians or it’s lay people, what is your number one goal?" And he looked at me without blinking an eye and said, "To fool them." And I said, "Really?" And he looked at me and said, "Why, what is it you do?" And I said, "To entertain them." If I fool them, that’s great. That’s icing on the cake. But honestly, I’ll take a pie in the face if it makes somebody laugh, if it makes them giggle, if it makes them just have fun. How should this impact how we approach our audience when performing magic? I’m actually writing a couple books on magic theory. We need to look at whatever we do - and especially magic - and concentrate on making them have fun. If your audience likes you, they’re going to stop being confrontational. Every magician I know, at some point during their career or in doing magic, has had this experience: The audience has folded arms and is rolling their eyes backward, saying, "Okay, Mr. Magic Man, fool me, do your trick." You have to turn that moment around because you can’t sit there and fight your audience. And as long as they are there to fight you and confront you, there’s a problem. We all build this little wall around us, and we don’t allow people into our personal space. In order to connect with your audience, you can’t bust through their wall. Instead you have to let them open the door for you. And once they open the door and allow you into that personal space, now you have an opportunity. Now you can tell a stupid joke and they’re still going to laugh because they like you. And if they like you, they’re having fun and they’re enjoying the moment rather than trying to deconstruct the moment. This is all about how we approach them. I don’t think you have to be the greatest magician in the world to have your audience walk away thinking "That person was awesome!" If they had a good time and they enjoyed themselves, they’ll remember you. How important is sleight of hand compared with entertaining? I know guys that are some of the best "mechanics", you might call them, with cards and such in the world. But some of those guys couldn’t entertain themselves out of a wet paper sack. They can do all these great moves, but when they get in front of an audience, they freeze, or they’re boring. You’d rather watch grass grow than to watch them perform. For example, if you’re in front of some people and you throw a ball up in the air and it vanishes, they don’t know how you did it. And whether you did it by fantastic misdirection and sleight of hand or whether you use some gizmo is irrelevant to them because all the audience saw was the ball vanish. And that’s what’s important, that moment: the ball vanished. You have a couple of different schools of thought on this. Some magicians say, "If it’s not done with sleight of hand, then you’re not really a magician." Others say, "If you can use a gaff card and make the trick work, that’s what I’m going to do." It’s like comparing Vernon and Larry Jennings, and how they would sit together at the Magic Castle and somebody would come up with a problem to solve. There are different ways of achieving something, and which one you choose doesn’t matter. So find the things that work for you. Not everybody has great dexterity. That’s okay. Is it essential to be a good performer in order to be involved in magic? Not everybody in magic needs to be a performer. There can be people that just collect props, or they collect posters, or books or whatever they collect. Or they are historians. Just because you don’t go out and perform for audiences doesn’t mean anything. You still can be in magic. You can still hang out with your magic buddies. You can still enjoy everything that is magic. You don’t have to necessarily be a professional magician. How important is hard work in order to be successful in magic? There are seminars about how to get rid of a bad habit, or how to create a good habit. Let’s say I want to create a habit like getting more work done in my office. I’m going to condition myself to go to work one hour earlier every day so that I can get more work done. If you do that, after about a month or so, you’ll just keep going in an hour earlier. Or if you want to spend time writing a book, but your life is a mess. You start off by saying, "I’m going to start at least once a week, on Tuesdays. Every Tuesday I’m going to devote two hours to writing my book." At first it will be tough. You may not even make it every Tuesday. But if you keep doing it, after a couple of months, you will do it and you might even spend more than two hours. In fact, it’ll get to the point where you don’t feel right unless you do sit down and write something on your book. You can apply that to magic. I want to learn a new trick but it’s really hard, and it’s got a lot of difficult moves. So you start practicing and you put yourself in a habit of practicing. What can we learn about hard work from performers who have been successful in magic? People that make it in business, or people who make it in magic - whether it’s Penn and Teller, David Copperfield, Siegfried and Roy, David Blaine, Criss Angel, Mac King, any of them - they didn’t get there because they didn’t work at it. Somebody could say, "Well, they got lucky." Did they now? Maybe the harder the work you do, the luckier you might get, and you place yourself into situations to have the opportunity to be lucky and meet somebody. But you don’t do it by sitting playing video games on Xbox or reading BS on Facebook You do it by actually going out, and because you give something else up. So you say: "So I want to be the next Criss Angel." So what are you willing to give up? What does Criss give up? I’ll tell you what he gives up. For years he gave up hanging out with all his buddies. He gave up chasing girls everywhere, and going to the parties. He gave up tons of stuff. Why? Because he was too busy trying to be successful. You need to ask yourself: "How am I going to learn this? How am I going to get into this position? How am I going to meet the right people that will open doors for me to get over here?" I’m not going to do it sitting at home. So you take chances. You invest money that you might lose. You invest time that you may not get back and you try things and you fail at them and then you say to yourself, well that was a mistake, so I’m going to do it different next time, but I’m not going to give up. Does this change once you achieve a successful career in magic? You can say "Somebody in Vegas that makes $20 million a year has got it made." Really? So are you willing to do what they do? That $20 million contract is also wrapped in golden chains. Because it means I can’t go anywhere. I’ve got to do two shows at night, whether I feel like it or not. And I have got to go and hang upside down off the stage whether I feel like it or not, and get in that tank of water and do this trick again and again in front of my audience and smile and be happy whether I feel happy or not. Maybe I just got in a fight with my mom or my brother or whatever, but I still have to be there. It’s seven o’clock, and I’ve got to do my show. I’ve got all this money, but I don’t have any time to really enjoy it. Because most of my time is at my showroom or at the casino I work at. And who are really my friends? The people that just want to hang out with me because I’m famous? Do I have real friends, somebody that I can talk to and they’ll just tell me the truth because they don’t want anything from me? Why is magic so much harder in real life than when a famous magician does it on TV? I’ve seen this on the Magic Café. Some person will attempt to do a trick, and say: "I saw David Blaine do this great trick, but I tried to do it, and this homeless guy threw a beer bottle at me." When somebody like David Blaine or Criss Angel or anybody else is going to do magic on the street, they have a bunch of advantages you don’t have. They’ve got a crew of camera people and grip holders and light people and sound people with them and they walk up and they get to know the guy. They find a guy that is receptive to this. So now we’re going to run the cameras and I’m going to do four or five tricks. And finally we’ll do the trick that we want to show on TV. But by the time we edit the episodes, we don’t have time to show you us getting to know him. We just walk up, do the trick and it’s done. That’s the way it works. In real life you can’t always do that. It’s tough. You watch videos of how to learn magic and then it looks great on a video. Someone like Michael Ammar or somebody else who knows what he’s doing, and everything just works great. But when you do it, that lady grabbed the deck out of my hand, or that kid ran off with my scotch and soda coins. Yep, that’s the real world. How important is it to get experience when performing magic? That’s the thing that’s missing from these videos. It’s not that the videos aren’t good. It’s not that the books are not good. They are good. But they don’t teach you the experience. Say somebody wants to be a doctor. So they go to medical school for eight or nine or 10 years or whatever, and they come out and they know all the technical stuff. They know all about chemistry and how the body works and what these tools do. But when they start working with real people things don’t always happen the way the book says it might happen. So experience, experience. I worked restaurants for years, and behind bars alongside bartenders. Some of the toughest magic to do is working beyond a bar because why? Because you’ve got alcohol involved. Alcohol plus humans often equals disaster. People will do things when they’re drunk that they wouldn’t do otherwise. And they’re not paying attention all the time. So books can get into how to do the moves, and tell you how you might want to dress. But they can’t give you experience. You’re going to have to go up there and fail. You need to fail. You need to get busted a few times. And any magician who says "I’ve never been busted" I say: "bs. Yes, you have. Quit lying. Yes you have." So learn from that and always be a step ahead of your audience. Always have an out in the back of your mind and say "What happens if this fails on me?" You must be able to adapt. Or do you just say "Oh sorry, it didn’t work." That’s really not a good out. You need to be able to take a bad situation and make it into a good situation. What has experience taught you about dealing with hecklers? It teaches you how to deal with a rowdy spectator. For many years it was said that there’s no bad audiences, only bad magicians. I call bs on that. There could absolutely be a bad audience. You could like do a show thousands of times and it’s awesome. But then get an audience and it’s just a train wreck. You can have unruly spectators and people who basically aren’t there to have a good time. You’ve got to understand another thing about magic: some people don’t like it. It’s a psychological thing. If they’re sitting in a seat watching a magic show, somewhere in the back of their mind, they feel that if they get amazed and fooled by this, they must be an idiot, and everyone’s going to laugh at them. It’s almost as if they think the rest of the theater is too smart for this and they would be the only ones getting fooled by it. So they have to be the heckler, the rowdy guy, or the person who knows everything. When I was younger and did kids’ shows, I learned a couple of little tricks for dealing with kids. Kids can really be a problem. I would set up all my stuff and stand by the doorway and watch the kids for the first two or three rows. Sure enough, there’d always be some kid who is slugging other kids in the arm and pulling people’s hair. That kid’s going to be my problem, so I’m going to deal with that right now. So you walk up and say: "What’s your name? Come here." And you take him out in the hall and say "Listen, I’m going to be doing this show and I got a couple of tricks which I’m going to need your help. Can you keep a secret?" And you get the kid involved somehow. You make him feel special. You make him feel wanted because a bully at school is a bully at school because he’s being bullied at home where he feels like he has no power. So give him some power in your show and guess what? He’s not slugging kids in the arm, shouting things at the magician, or grabbing things, because he’s part of the show now. So it’s a pre-emptive strike. What insights about magic have you gained from your passion for science fiction? I like things like Star Trek and Star Wars and BattleStar Galactica, Stargate SG-1. You could make a movie and put billions of dollars into it and have the greatest special effects. But if it doesn’t have good characters that you care about, it’s not a good story. A series like the Lord of the Rings by Tolkien is good because it has good characters. Similarly Star Trek has always been good - not because of the cool space ships or the battles – but because of the relationship of the characters, and their ethics and ideas of morality. That’s what creates good stories. That also applies to magic. Magic is more than just making something appear or disappear and standing up there saying, "See how wonderful I am. Aren’t you impressed?" Good magic is about how you can touch your audience on an emotional level. That’s why I love close-up magic. Most people have never experienced magic in person. They see it on television and they might be impressed with it, but they’re thinking in the back of their heads, "Those people were in on it", or "It was a camera trick." But when you borrow somebody’s finger ring that their mother gave them as a gift and you do something wonderful with it, there’s this emotional connection because, "Hey, that’s my ring," or "That ring belonged to my grandmother. That’s not a camera trick, that was real. I saw it." Conclusion I hope you enjoyed hearing from Steve Brooks and reading his insights and observations as much as I did. He certainly has some real wisdom to share. There's a wealth of knowledge we can gain from interacting with fellow hobbyists, whether they be playing card collectors or magicians. So thank you Steve for doing this interview and for sharing your perspectives on magic! Author's note: I first published this article at PlayingCardDeckshere.
TEKK - Tekkorp Digital Acquisition Corp: Who's Who of Gaming Mgmt Teams!
Team has been involved in a substantial number of the digital media, sports, entertainment, leisure and gaming industries’ most significant merger and acquisition transactions, holding key positions at, and transacting with Scientific Games Corp, Inspired Gaming Group, FOX Bets, Ocean Casino Resort, Resorts International Holdings, PokerStars, DraftKings, Mohegan Sun, Caesars Entertainment Corporation, Harrah’s Entertainment,Tropicana Entertainment, Inc., TSG/Sky Betting & Gaming, Facebook, Inc, Wynn Resorts, Dubai World/MGM Resorts Here's all the Bios. These guys are stellar! TEKK closed at $10.30 today. Still cheap! If you don't like to read... you don't like to make money!!!! ---------------------------------------------------------------------------------------- Matthew Davey — Chief Executive Officer and Director Mr. Davey has over 25 years of experience within the digital media, sports, entertainment, leisure and gaming ecosystems, as well as experience in the public sector. He is an experienced public company executive officer and board member. He has served in executive management positions across the gaming technology arena. Over the course of Mr. Davey’s career, he oversaw more than ten mergers and acquisitions and over $1.2 billion in debt and equity capital raised to support the companies he has led. Most recently, Mr. Davey was Chief Executive Officer of SG Digital, the Digital Division of Scientific Games Corp. (“Scientific Games”) (Nasdaq: SGMS). SG Digital was established following the purchase by Scientific Games of NYX Gaming Group Limited (“NYX”) (formerly TSXV: NYX), where Mr. Davey served as Chief Executive Officer and Director. The NYX acquisition provided Scientific Games with a vehicle to significantly accelerate the scale and breadth of its existing digital gaming business, including the strategic expansion into sports betting. In his capacity as Chief Executive Officer of NYX, Mr. Davey developed and implemented a corporate strategy that generated strong revenue growth. Mr. Davey shaped company strategy to focus on digital gaming supplier platforms and content that provided various gaming operators with the underlying gaming and sports betting systems for their online gaming business. In 2014, Mr. Davey oversaw the initial public offering of NYX, and his experience in the digital media, sports, entertainment, leisure and gaming industries helped NYX recognize momentum as a public company. After the public offering, from 2014 to 2018, Mr. Davey oversaw seven acquisitions which helped establish NYX as one of the fastest growing global B2B real-money digital gaming and sports betting platforms. These acquisitions included: • OpenBet: In 2016, NYX completed the $385 million acquisition of OpenBet. This was one of the more complex and transformative acquisitions that Mr. Davey oversaw at NYX. Through securing co-investments from William Hill (LSE: WMH), Sky Betting & Gaming and The Stars Group (formerly Nasdaq: TSG, TSX: TSGI), Mr. Davey was able to get the acquisition from Vitruvian Partners completed successfully, winning the deal against much larger and well capitalized competitors. By combining two established and proven B2B betting and gaming suppliers, NYX was well positioned to provide customers with exciting player-driven solutions across all major product verticals and distribution channels. This allowed NYX to become the leading B2B omni-channel sportsbook platform in the market and the supplier to over 300 gaming operators globally with an extensive library of desktop and mobile game titles, including more than 700 on NYX platforms and more than 2,000 on the OpenBet platform. • Cryptologic/Chartwell: In 2015, NYX completed the $119 million acquisition of Cryptologic and Chartwell. The acquisition provided NYX with more than 400 titles of additional leading gaming content, a broader customer base, and direct exposure to PokerStars and Intercasino, part of the Gamesys Group (LSE: GYS) — two of the world’s largest online casino offerings. • OnGame: In 2014, NYX completed the distressed acquisition of OnGame, a premier poker content, platform and service provider. This acquisition provided NYX with one of the best poker products in the industry, access to several regulated jurisdictions, and a valuable talent pool that was instrumental in the growth of NYX. The addition of OnGame further established a path for NYX to continue its growth in both European and U.S. markets. These acquisitions, together with meaningful organic growth, increased NYX’s revenue from $24 million in 2014 to $184 million annualized in 2017. During that time, Mr. Davey helped build NYX to have over 200 customers in the global gaming industry and a team of 1,000 employees. Mr. Davey’s success at NYX ultimately led to its sale to Scientific Games for $631 million in 2018. Mr. Davey joined Next Gen Gaming, the predecessor to NYX, in 2000 as the Vice President of Technology, was appointed as Executive Director in 2003 and named Chief Executive Officer in 2005. Prior to that, he was the Senior Consultant for Access Systems, a company that specializes in the provision of back-end software for licensed online casinos. Prior to joining Access, Mr. Davey worked for the Northern Territory Government specializing in matters pertaining to the internet and e-commerce along with roles in the Department of Racing and Gaming. Mr. Davey received a Bachelor of Electrical & Electronic Engineering from Northern Territory University, Australia (also known as Charles Darwin University). Robin Chhabra — President Mr. Chhabra has been at the forefront of corporate acquisition activity within the digital gaming landscape for over a decade. His prior experience includes leading corporate strategy, M&A, and business development at two of the global leaders in the digital gaming industry, The Stars Group (“TSG”) and William Hill, and a leading supplier, Inspired Gaming Group (Nasdaq: INSE). Mr. Chhabra served on the Group Executive Committees of each of these companies. From 2017 to May 2020, Mr. Chhabra served as Chief Corporate Development Officer at TSG and, from 2019 to August 2020, he also served as the Chief Executive Officer of Fox Bet, a leading U.S. online gaming business which is the product of a landmark partnership between TSG and FOX Sports, a transaction which he led. During that period, Mr. Chhabra led several transactions which transformed TSG into the largest publicly listed online gambling operator in the world by both revenue and market capitalization and one of the most diversified from a product and geographic perspective with revenues of over $2.5 billion. Mr. Chhabra’s M&A experience is extensive and covers multiple global geographies across the digital gaming value chain and includes the following: • TSG/Flutter Entertainment Merger: In 2019, Mr. Chhabra led the TSG M&A team that was responsible for TSG’s $12.2 billion merger with Flutter Entertainment (LSE: FLTR). The merger between TSG and Flutter Entertainment is the largest transaction in the digital gaming industry to date. The combination created the largest publicly listed online gaming company with approximately 13 million active customers and leading product offerings, which include sports betting, online casino, fantasy sports and poker. The combined entity includes some of the world’s most iconic digital gaming brands such as Fanduel, Fox Bet, Sky Bet, PaddyPower, Betfair, PokerStars and SportsBet. TSG/Flutter Entertainment is one of the most geographically diverse digital gaming and media companies with leading positions in the United States, United Kingdom, Australia, Ireland, Italy, Spain, Germany and Georgia. • TSG/Sky Betting and Gaming (“SBG”): In 2018, Mr. Chhabra led the acquisition of SBG from CVC Capital Partners and Sky plc, Europe’s largest media company, in a transaction valued at $4.7 billion. At the time of the acquisition SBG was the largest mobile gambling operator in the United Kingdom and one of the fastest growing of the major operators having doubled its online market share in three years. The acquisition of SBG provided TSG with (a) greater revenue diversification, significantly enhanced expertise and exposure to sports betting just ahead of the judicial overturn of The Professional and Amateur Sports Protection Act of 1992 (PASPA) by the U.S. Supreme Court, (b) a leading position within the United Kingdom, the world’s largest regulated online gaming market, (c) improved products and technology as a result of the addition of SBG’s innovative casino and sports book offerings and a portfolio of popular mobile apps, and (d) expertise in deeply integrating sports betting with leading sports media companies, positioning TSG to create more engaging content, deliver faster growth and decrease customer acquisition costs. • William Hill (LSE: WMH): At William Hill, from 2010 to 2017, Mr. Chhabra served as Group Director of Strategy and Corporate Development where he led several transactions which contributed to William Hill’s transformation from a land-based gambling operator in the United Kingdom to a leading online-led international business. Mr. Chhabra led William Hill’s entry into the U.S. sports betting and online lottery markets with the acquisition of four businesses, including the simultaneous acquisitions of three U.S. sportsbooks, Cal Neva, American Wagering and Brandywine Bookmaking, in 2011 for an aggregate purchase price of $55 million. These businesses ultimately led William Hill to achieve a leading position in the U.S. sports betting market with a market share of 24% in 2019. Additionally, Mr. Chhabra played a key role in structuring William Hill’s successful joint venture with PlayTech Plc (LSE: PTEC) in 2008. The combined entity created one of the largest online gambling businesses in Europe at the time of its formation and led to William Hill’s buyout of Playtech’s interest for $637 million in 2013. Prior to the transaction, William Hill had struggled in its attempt to establish a strong online gaming platform and a meaningful presence outside the United Kingdom. Mr. Chhabra has also successfully completed four transactions worth over $1.2 billion in Australia, the world’s second largest regulated online gambling market, and various partnerships in Asia. Additionally, he completed several technology and media related transactions, including William Hill’s investment in NYX, where he worked with Mr. Davey on NYX’s transformational acquisition of OpenBet. Prior to working in the gaming sector, Mr. Chhabra was an equities analyst and a management consultant. Mr. Chhabra received a Bachelor of Science in Economics from the London School of Economics and Political Science. Eric Matejevich — Chief Financial Officer Mr. Matejevich is a seasoned gaming executive with extensive experience in both the online gaming and traditional casino industries. From February to August 2019, he served as Trustee and Interim-Chief Executive Officer of Ocean Casino Resort (“Ocean”) (formerly Revel Casino, which had a construction cost of $2.4 billion) in Atlantic City, where he successfully led the management team through an ownership change and operational turnaround effort. Over the course of seven months, Mr. Matejevich managed to reduce the property’s weekly cash burn of $1.5 million to an annualized cash flow run rate in excess of $20 million. Prior to Ocean, from 2016 to 2018, Mr. Matejevich served as the Chief Financial Officer of NYX. At NYX, he focused his efforts on integrating the company’s many acquisitions and multiple debt refinancings to simplify its capital structure and provided liquidity for growth initiatives. Additionally, Mr. Matejevich was instrumental to the executive team that sold NYX to Scientific Games for $631 million. Prior to NYX, from 2004 to 2014, Mr. Matejevich was the Chief Financial Officer of Resorts International Holdings and later, from 2011, also the Chief Operating Officer of the Atlantic Club Casino, a property under the Resorts International Holdings umbrella — a Colony Capital (NYSE: CLNY) entity. As Chief Financial Officer, he provided managerial oversight for all finance functions for a six-property casino company with annual gaming revenue exceeding $1.3 billion, 10,000 gaming positions, 7,000 hotel rooms and over 11,000 staff members during his tenure. Mr. Matejevich led the transition effort to integrate a four-casino, $1.3 billion acquisition from Harrah’s Entertainment and Caesars Entertainment (Nasdaq: CZR). As Chief Operating Officer of Atlantic Club, he lobbied for and was successful in obtaining the first internet gaming legislation passed in the United States. The Atlantic Club was the sole New Jersey casino proponent of the legislation. Prior to serving in various gaming positions, Mr. Matejevich was a Vice President of High Yield Research for Merrill Lynch, where he managed the corporate bond research effort for the gaming and leisure sectors and marketed high yield and other debt transactions totaling $4.8 billion. Mr. Matejevich received a Bachelor of Science in Economics from The Wharton School and a Bachelor of Arts in International Relations from The College of Arts and Sciences at the University of Pennsylvania. Our Board of Directors Morris Bailey — Chairman Over the past 10 years, Mr. Bailey has been a leader in turning around Atlantic City, as well as being among the first gaming executives to embrace online gaming and sports betting in the United States. In his efforts, Mr. Bailey partnered with two of the largest digital gaming companies in the world, PokerStars, part of the Stars Group, and DraftKings (Nasdaq: DKNG). In 2010, Mr. Bailey bought Resorts Atlantic City (“Resorts”) and initiated a comprehensive renovation which allowed for the property to be rebranded and repositioned. In 2012, Mr. Bailey signed an agreement with Mohegan Sun to manage the day-to-day operations of the casino. In addition to Mohegan Sun’s operational expertise and ability to reduce costs via economies of scale, Resorts gained access to their robust customer database. Soon thereafter, Mr. Bailey and his team focused on bringing online gaming to the property. In 2015, Resorts established a platform to engage in online gaming by partnering with PokerStars, now part of the $24 billion Flutter Entertainment, PLC (LSE: FLTR), to operate an online poker room in Atlantic City. In 2018, Resorts announced deals with DraftKings and SBTech to open a sportsbook on-property and online. For 2020 year-to-date, Resorts has performed in the top quartile in internet gross gaming revenue in New Jersey. Mr. Bailey’s efforts in New Jersey helped set the framework for expansion of online sports and gaming throughout the United States. In addition to his gaming interests, Mr. Bailey has over 50 years of experience in all facets of real estate development, asset M&A, capital markets and operations and is the founder, Chief Executive Officer and Principal of JEMB Realty, a leading real estate development, investment and management organization. Mr. Bailey has notable investment experience within the energy, finance and telecommunications sectors through investments in the Astoria Energy Plant, Basis Investment Group and Xentris Wireless. Tony Rodio — Director Nominee Mr. Rodio has nearly four decades of experience in the gaming industry. Most recently, Mr. Rodio served as the Chief Executive Officer and director of Caesars Entertainment Corporation (“Caesars”) (Nasdaq: CZR), one of the world’s most diversified casino-entertainment providers and the most geographically diverse U.S. casino-entertainment company, from April 2019 until its acquisition by Eldorado Resorts, Inc. in July 2020. Mr. Rodio led Caesars through its $17.3 billion merger with Eldorado Resorts, one of the largest transactions in the gaming industry to date. Additionally, Mr. Rodio was instrumental to Caesars’ expansion into the digital gaming industry and oversaw the implementation of new digital segments such as its Scientific Games powered retail sportsbook solution that now operates in various states throughout the U.S. From October 2018 to May 2019, Mr. Rodio served as Chief Executive Officer of Affinity Gaming. Prior to Affinity Gaming, he served as President, Chief Executive Officer and a director of Tropicana Entertainment, Inc. (“Tropicana”) for over seven years, where he was responsible for the operation of eight casino properties in seven different jurisdictions. During his time at Tropicana, Mr. Rodio oversaw a period of unprecedented growth at the company, improving overall financial results with net revenue that increased more than 50% driven by both operational improvements and expansion across regional markets. Mr. Rodio led major capital projects, including the complete renovation of Tropicana Atlantic City and Tropicana’s move to land-based operations in Evansville, Indiana. Each of these initiatives, among others, generated substantial value for Tropicana. Ultimately, Mr. Rodio’s efforts at Tropicana led to its sale to Eldorado Resorts in 2018 for $1.85 billion. Prior to Tropicana, Mr. Rodio held a succession of executive positions in Atlantic City for casino brands, including Trump Marina Hotel Casino, Harrah’s Entertainment (predecessor to Caesars), the Atlantic City Hilton Casino Resort and Penn National Gaming. He has also served as a director of several professional and charitable organizations, including Atlantic City Alliance, United Way of Atlantic County, the Casino Associations of New Jersey and Indiana, AtlantiCare Charitable Foundation and the Lloyd D. Levenson Institute of Gaming Hospitality & Tourism. Mr. Rodio brings extensive knowledge of and experience in the gaming industry, operational expertise, and a demonstrated ability to effectively design and implement company strategy. Mr. Rodio received a Bachelor of Science from Rider University and a Master of Business Administration from Monmouth University. Marlon Goldstein — Director Nominee Mr. Goldstein is a licensed attorney with nearly 20 years of experience in the gaming space. He joined The Stars Group (Nasdaq: TSG)(TSX: TSGI) in January 2014 as its Executive Vice-President, Chief Legal Officer and Secretary until his retirement from the company in July 2020 following the merger of TSG with Flutter Entertainment, PLC (LSE: FLTR). Mr. Goldstein also previously served as the Executive Vice-President, Corporate Development and General Counsel of TSG. Mr. Goldstein was also the senior TSG executive based in the United States and was one of the primary architects of TSG’s strategic vision for its U.S.-facing business. During his tenure, TSG grew from an approximately $500 million market-cap company to an approximately $7 billion market-cap company through a combination of organic growth and strategic mergers and acquisitions. Mr. Goldstein participated in numerous M&A transactions and capital markets offerings at TSG, including several transformational transactions in the digital gaming industry. Notable transactions in which Mr. Goldstein was involved include: • TSG/Flutter Merger: In 2019, TSG merged with Flutter for a $12.2 billion transaction value, the largest transaction in the digital gaming industry to date. • TSG/Fox Bet Partnership: In 2019, TSG entered into a partnership with FOX Sports to create FOX Bet in the U.S., a leading U.S. online gaming business. Wall Street Research estimates an approximate $1.1 billion valuation for Fox Bet post-partnership with The Stars Group. • TSG/Sky Betting & Gaming: In 2018, TSG acquired Sky Betting & Gaming, the largest mobile gambling operator in the United Kingdom at the time, for $4.7 billion. • TSG/CrownBet and William Hill: In 2018, TSG simultaneously acquired CrownBet and William Hill, two Australian operators, for a total of $621 million in a multi-part transaction. • TSG/PokerStars and Full Tilt Poker: In 2014, TSG acquired The Rational Group, which operated PokerStars and Full Tilt and was the world’s largest poker business, for $4.9 billion. Through his ability to legally structure large and complex transactions, Mr. Goldstein was integral to TSG’s vision of becoming a full-service online gaming company. Additionally, he assisted in structuring TSG’s capital markets activity, which generated liquidity for acquisitions and strengthened its balance sheet. Prior to joining TSG, Mr. Goldstein was a principal shareholder in the corporate and securities practice at the international law firm of Greenberg Traurig P.A., where he practiced for almost 13 years. Mr. Goldstein’s practice focused on corporate and securities matters, including mergers and acquisitions, securities offerings, and financing transactions. Additionally, Mr. Goldstein was the founder and co-chair of the firm’s Gaming Practice, a multi-disciplinary team of attorneys representing owners, operators and developers of gaming facilities, manufacturers and suppliers of gaming devices, investment banks and lenders in financing transactions, and Indian tribes in the development and financing of gaming facilities. Mr. Goldstein brings experience and insight that we believe will be valuable to a potential initial business combination target business. Mr. Goldstein received a Bachelor of Business Administration with a concentration in accounting from Emory University and a Juris Doctorate with highest honors from the University of Florida, College of Law. Sean Ryan — Director Nominee Mr. Ryan is a digital media and technology operator with extensive global experience in online payments, e-commerce, marketplaces, mobile ad networks, digital games, enterprise collaboration platforms, blockchain, real money gaming and online music. Since 2014, Mr. Ryan has been serving as Vice President of Business Platform Partnerships at Facebook, Inc. (“Facebook”) (Nasdaq: FB), where he leads a more than 500 person global organization that manages the Payments, Commerce, Novi/Blockhain, Workplace and Audience Network businesses. Prior to his current role, Mr. Ryan was hired in 2011 as the Director of Games Partnerships to lead and grow the global Games business at Facebook. While the Director of Games Partnerships, Mr. Ryan focused on re-shaping Facebook’s games and monetization strategies to derive more value for Facebook, its users and its partners, including the addition of a Real Money Gaming offering in regulated markets. Mr. Ryan’s team helped accelerate a major trend in engagement through cross-platform games and therefore the opportunity to increase users through establishing games on multiple platforms. Prior to joining Facebook, Mr. Ryan created the new social and mobile games division at News Corp, an American multinational mass media corporation controlled by Rupert Murdoch. While at News Corp, Mr. Ryan led the acquisition of Making Fun, a San Francisco social-game start-up, that created News Corp’s games publishing division. Before joining News Corp., Mr. Ryan founded multiple digital businesses such as Twofish, Meez, Open Wager and SingShot Media. Mr. Ryan co-founded Twofish in 2009, a virtual goods and services platform that provided developers with data analytics and insights for individual application’s digital economies. Twofish was later sold to online payments provider Live Gamer, where Mr. Ryan served on the board of directors. From 2005 to 2008, Mr. Ryan founded and led Meez.com, a social entertainment service combining avatars, web games and virtual worlds. The white label social casino gaming company Open Wager was spun out of Meez and was later sold to VGW Holdings, Mr. Ryan also co-founded SingShot Media, an online karaoke community, which was sold to Electronic Arts (Nasdaq: EA) and merged into its Sims division. We believe Mr. Ryan’s experience will be valuable to a potential initial business combination target and would provide an expanded perspective on the digital gaming landscape. Mr. Ryan received a Bachelor of Arts from Columbia University and a Master of Business Administration from the University of California, Los Angeles. Tom Roche — Director Nominee Mr. Roche has more than 40 years of experience in the gaming industry as a regulator, advisor and independent auditor. Mr. Roche joined Ernst & Young (“EY”) as a partner in 2003 and opened its Las Vegas office. He was subsequently appointed as the Office Managing Partner and Global Gaming Industry Market Leader. In 2016, Mr. Roche relocated to the EY Hong Kong office to supervise the expansion of the EY Global Gaming Industry practice in the Asia Pacific region. Mr. Roche has been integral to numerous transactions that have shaped the current gaming landscape, including: • Wynn Resorts (Nasdaq: WYNN) initial public offering: Mr. Roche was the lead partner on Wynn Resort’s initial public offering, which raised $450 million in 2002. • Harrah’s Entertainment/Apollo Management Group & Texas Pacific Group: Mr. Roche headed the regulatory advisory services on the buyout of Harrah’s Entertainment, the world’s largest casino company at the time, for $17.1 billion. • Dubai World/MGM Resorts: Mr. Roche headed the regulatory and due diligence advisory services to Dubai World in its approximately $5.1 billion investment in MGM. Dubai World bought 28.4 million MGM shares, or 9.5 percent of the casino operator, for $2.4 billion. It then invested $2.7 billion to acquire a 50% stake in MGM’s CityCenter Project, a $7.4 billion 76-acre Las Vegas development of hotels, condos and retail outlets. • MGM Growth Properties (NYSE: MGP) initial public offering: Mr. Roche provided tax and structural transaction services to MGM Resorts in the creation of MGM Growth Properties, a publicly traded REIT engaged in the acquisition, ownership and leasing of large-scale destination entertainment and leisure resorts. MGM Growth Properties raised $1.05 billion in its 2016 initial public offering. Mr. Roche also directed EY advisory services to boards and management teams for profit improvement and technology related initiatives. In addition, Mr. Roche provided advisory support to the American Gaming Association on several research projects, including those specifically related to sports betting, the revocation of The Professional and Amateur Sports Protection Act of 1992 (PASPA) and anti-money laundering best practices in the gaming industry. Equally, he has assisted government agencies in numerous international locations with enhancing their regulatory approach to governing the industry especially in the online gambling sector. Prior to joining Ernst & Young, Mr. Roche served as Deloitte’s National Gaming Industry Leader and as the co-head of Andersen’s Gaming Industry Practice in Las Vegas. In 1989, Mr. Roche was appointed by then Governor of the State of Nevada, Robert Miller, to serve as one of three members of the Nevada State Gaming Control Board for a four-year term, where he was directly responsible for the Audit and New Games Lab Divisions. As a board member, he spent a substantial amount of time assisting global jurisdiction regulators enact gaming legislation in the design of their regulatory structure. During his career, Roche has been involved in numerous public and private offerings of equity and debt securities. His background includes providing casino regulatory consulting services to casino licensees and to federal and state agencies including the National Indian Gaming Commission and the Nevada State Gaming Control Board, and industry associations such as the Nevada Resort Association and the American Gaming Association. We believe Mr. Roche’s highly regarded reputation as a gaming auditor and advisor in the gaming industry will be valuable for us and a potential business combination target. Mr. Roche is a member of the American Institute of Certified Public Accountants and is licensed by the Nevada State Board of Accountancy and Mississippi State Board of Public Accountancy. He received his Bachelor of Science degree in Accounting from the University of Southern California.
Howdy there partners, and welcome to the Wasteland’s finest rodeo! Down here in Texas and good old Oklahoma, things work differently from the rest of the Wasteland. Oh yes, you see here we’re a fine folk, a refined folk, the kind of people who greet you with smiles and a face-full of buckshot if you even think about whipping out your tire iron. Yes, life here is simple, rustic, and downright apocalyptic... The region in all its glory! That’s right Wastelanders, it’s time for another exciting dev diary! Today, we’re focusing on just some of the map changes and additions brought to you by the team. In the coming weeks and months, we’ll reveal more about the factions you see before you, more of our other map changes, and give you some tasty insight into the way things work past the Legion’s border.To begin with though, why don’t we delve deep into the twisted guts of the map itself, and pull back the veil on this beautiful view you’d love to call home. Aren't provinces beautiful? Every map expansion begins here, the province map. For this update, a big focus for me was returning to my roots when it came to province design. More small, organic provinces, built up into many states that a great number of nations can occupy. The new playable region brought forth in 3.0 feels as dense and lively as the West Coast, without having nearly as many provinces dotted along its shoreline. There’s a vast variety of terrain in 3.0, from jungle, to marsh, to plains, urban, and deserts. 3.0 feels and plays like a small microcosm of the larger map, an area rich with lore from a game many people don’t even know about.Before we talk about that, though, let’s take a look at the states. Dare you count all these states? If you took the arduous time to count all of that before reading, let’s see if you were right! That’s 96 new states. Oh yes my friends, that’s right, your faithful friend here didn’t stutter now, did I? We’ve got 96 new states for you to control, conquer, and explore in 3.0: and they’re full of interesting characters.Why don’t we get on to that, actually? In 3.0, we’re representing the lore of the often hated and forgotten Fallout: Brotherhood of Steel, as well as it’s cancelled sequel; Fallout: Brotherhood of Steel 2. Many of you may have never heard about these games, let alone played the first, so it’s time for a little history lesson. After the defeat of Unity, the super mutant army of the Master fractured into many pieces. Two leaders arose from the ashes, and they led large hordes of mutants out of California to greener pastures for plunder and glory. The important one is Attis, who led his new troops to Texas, in an attempt to uncover the secrets of FEV. A brotherhood detachment had already left to face off against the first mutant general, and with Attis’ departure, another group inside the Western Brotherhood wanted to chase them down. The Council of Elders said no, fearing another disaster like that which had happened to the first group, but ultimately a splinter faction formed. It was led by none other than High Elder Rhombus, and he led a group of scribes and paladins to chase down the largest super mutant army in the West, forming what would later be known as the “Texas Expedition.”Settling into the heartland of Texas, this new offshoot developed themselves, recruiting from the local population. They ran them through a training course utilising hologram technology, turning them into initiates. One of these initiates became the protagonist of Fallout: Brotherhood of Steel, and went on a large journey, tracking Attis all the way to his target destination: the Secret Vault. The Secret Vault was the holy grail for Attis, a place where the secrets of FEV were laid bare, and the secret headquarters of Vault-Tec. Built under the nose of the US, it was the control centre of all Vault-Tec infrastructure, designed to facilitate what Vault-Tec promised thousands of Americans: a safe life underground. The Vault was equipped with state of the art facilities to conduct unethical experiments, and was staffed by unique robots unlike anything the player had ever seen before, or since. Attis would eventually turn himself into a true abomination, an amalgamation of flesh and FEV, taking after the Master’s image in a final face-off against the protagonist. Thus ended Fallout: Brotherhood of Steel 1. We must now go more than a hundred years into the future, a mere decade before OWB starts. The Brotherhood have consolidated their power, but outside threats are pressuring their organisation. Attis Army has split into two halves, led by two mutants respectively. Shale, a die-hard mutant supremacist who wants to reform the Army, and Keats; a super mutant who wishes to create a place in which super mutants and humans live and work together in harmony, free from oppression. But underneath the surface, a great plot is brewing. Reese, a former member of the Cyphers, a group who despise technology in all its forms, has acquired a broken GECK. This GECK has the ability to mutate anything it touches, twisting the world around it into a mockery of life itself. It is the Corrupted GECK, and Reese has big plans for it. He seeks to destroy the Texan Brotherhood, and plunge the region into chaos. The protagonist of the cancelled Fallout: Brotherhood of Steel 2 went across Texas, on the hunt for many things, but eventually Reese himself. They entered Lone Star, where they found evidence of his tampering, and scouts of the Legion. They travelled throughout Brotherhood territory, watching as the group was set upon by numerous raider gangs, all coordinated and persuaded by Reese. They visited Austin, where the tensions between the two super mutant factions was growing. Originally, Keats would always die. You could choose between Shale or Keats, but ultimately, he was always assassinated during a speech. But we decided that was boring. Scarlet (our protagonist of choice) saved Keat’s life, becoming bros for life in the process, and Shale was exiled from Austin alongside his goons. They then travelled, finally, to The Corpse. Within the ruins of a sunken Corpus Christi, Reese’s lair waited in the harbour, and there a final battle ensued. Everything up until now, barring Keat’s survival, is canon. Now, let’s jump into the juicy OWB fanon. Ultimately winning the fight, Scarlet took his GECK and hauled it across Texas, travelling a great distance to a remote location, far from large and established communities. She put the GECK down in what was to be its final resting place, and became its guardian and protector. Over the decade, its influence spread, creating a beautiful but deadly blood red canopy of mutant fauna, a place the natives of Texas refer to as Eden. Any and all who enter the twisted jungle without permission wind up dead, victim to the protagonist’s legendary assassination skills. So, there’s your juicy jet high of lore. Now, how about we get onto the region as a whole in OWB’s 2275? Many nations in Texas and Oklahoma, such as Carbon, Los, Shale's Army, Unity of Austin, Lonestar, the Texan Brotherhood, and others are all based in Fallout lore. Since we’re here, let’s go over them all in some more detail. Pecos: a collection of settler communities from Mexico, who primarily trade with the RRG and Las Granjas. Having struggled to maintain their independence over the last few decades, recent events have continued to destabilise their peaceful towns. Los: The Church of the Lost has recovered since the fall of the Secret Vault and the death of their old leader Blake. These survivors from Necropolis hope to live out the remainder of their days seeking nirvana within the hallowed streets of Los. Carthage: a civilised raider nation built over the ruins of Carthage, a town built atop a gigantic and largely untapped natural gas reserve. They use flame to do everything, from powering their cities to cooking their enemies alive. Carbon: The town of Carbon has been destroyed and rebuilt many times. Recently the town is on an upswing - yet there are some that worry that the raiders that once destroyed their small town may come back again. The Pursuant: a vicious hunting lodge of civilised raiders who hunt the greatest monsters the wasteland has to offer, from terrifying, legendary Deathclaws, Horrifying Mirelurk Queens, and the most exclusive game of all: man. Traders must constantly be aware, as they are always on the hunt. Unity of Austin: led by Keats, the ever charismatic super mutant politician and every man, the Unity of Austin is a staunch ally of the Brotherhood, seeking to create a Wasteland in which mutants and humans live side by side through mutual cooperation. Houston Rockets: the remnants of NASA and Houston’s entertainment industry made a deal. One side made money off of sports, and the other side used the profits to launch rockets into orbit. The Patrolmen: a group of “protectors” who patrol the I-10 religiously, fighting off raiders and outside threats, while exploiting the communities who exist under their thumb. Bayou Motors: a trader nation that specialises in, produces, and sells boats and shipping equipment to most of the Gulf. Gatormaws: a group of violent tribal communities who’ve made the Bayou their home, and make use of their extensive expertise to raid traders who sail along the Red River. Desperados: a ghoul cartel who split off the Sinaloa after a brutal coup, they’ve taken up shop in Shreveport, demanding “protection fees” from passing traders, lest they die to “local raiders.” Assassin City Rollergirls: a raider gang steeped in roller derby culture, they skate around the urban sprawl in atomic skates, cleaving heads and splitting Brotherhood power armour like tin cans. Tubeheads: a cult of raiders and engineers led by the charismatic Mr. Entertainment, the Wasteland’s only late-night variety show host. Cooking segments, raider gladiatorial combat, special guest interviews, all from the pleasure of your own home: courtesy of the Tubehead’s mandatory TV and satellite installation package. The Last Lodge: a nation of peaceful settlers, draped in masonic imagery, with an outward focus and an emphasis on community. Scrappers Compact: an alliance of territorial but loyal junkyard settlers, who make a living out of scavenging and selling valuable scrap to the outside world. Shale’s Army: a warband of first generation super mutants exclusively, led by Shale, one of Attis’s fiercest commanders. Their hatred for all non super mutants is readily apparent, and they make a living out of claiming the lives of their neighbours, ultimately aiming to rebuild Unity from the ground up. The Chained Choir: a nation of former inmates; ghouls who were subjected to testing by the US army, for research into the potential psionic implementations of FEV. The Last Patrol: a regiment of national guard who were directly exposed to a nuclear blast, and now patrol the region around their compound, fiercely protecting the rights and liberties of the communities under their charge. The Texan Arms Association: a coalition of arms barons and factories in the northern Rio Grande who never fully assimilated. Motivated by dreams of liberty and greed, they sell weapons to anyone, and have continued to destabilise the RRG’s politics since its inception. 3.0 will see the TAA exist on game start, and their association’s bid for independence may be welcomed by some of its neighbours who see it little more than prey. Painted Rock: a group of noble tribal warriors, unwavering combatants who test their young among jagged rocks, and prove their worth against the Wasteland’s toughest foes. Cypher Warband: a clan of luddites who hold a deep hatred for the old world, and in particular, the Brotherhood of Steel’s core doctrines. They’ve been fierce opponents for decades, but during the events of the cancelled Brotherhood of Steel 2, they disowned their most extreme member—Reese—who left in an attempt to destroy their archenemy once and for all. Lubbock: a settler community of ghouls and humans, attempting to work together despite their differences. Supported by the Lubbock Expedition, a military effort by Lone Star to secure the highways across Lubbock’s territory, securing their border and reaping the economic benefits of the partnership. The Ironmongers: a group of mutants who’ve taken over former TAA factories, regularly plundering their gunsmith neighbours. Unlike many other mutants, they construct massive vehicles of brutal machinery, backed up by giant guns and the strength of iron. They’re feared by many, and their iconic “Battlewagons” bring terror and destruction in their wake. Eden: lead by Scarlet, a protagonist from the protagonist of the cancelled game "Fallout: Brotherhood of Steel 2", who dragged Reese’s GECK from The Corpse to a remote location, to contain the spread of its taint from the outside world, and all who would covet its ruinous strength. Lone Star: the largest trade hub in Texas, all traders pass along its roads and through the gates of its capital city. Its emphasis on sustainable partnerships, justice, and profit have made it a veritable Wasteland boomtown. Texan Brotherhood: a brotherhood outfit who’s roots stemmed from a desire to crush Attis once and for all, in 2275 the Brotherhood look entirely different to their counterparts out west. Civilised, peaceful, just: they seek moral victories over material, a direction some among their ranks find fault with. The First People: the combined nations of the Choctaw, Cherokee, and Chickasaw-Muscogee Coalition have banded together in an alliance, protecting one-another from outside threats and developing their communities in a Wasteland sorely lacking hope. Many of them emerged from vaults, and they rebuilt the casinos, infrastructure, and social venues that made their little corner of Oklahoma the darling it was. In 2275, beyond New Vegas, the Big Spend is the premiere destination for tourists, traders, and soldiers looking to experience the best service in the Wasteland. Live music, tasty food, refreshing drinks, and refurbished hotels continue to entice visitors year after year. In the words of everyone’s favourite doctor, “Well, that’s all she wrote.” Our dev diary has wrapped up, and boy, what a diary it was! What did you think? Are you excited for what you’ve seen of 3.0? Got any thoughts, comments, or suggestions to share? Let us know in the comments below, or on our Discord! Mapping is a labour of love, and I love doing it. Take care during this difficult time for all of us, and stay safe and healthy!
Fallout: New Vegas is by far the worst fallout game in my opinion, and here’s why. Fallout New Vegas is considered by most to be the best fallout game ever made, rivalling Fallout 1, 2, 3 and 4. People always seem to call it superior, and will always change the subject to New Vegas whenever a fallout discussion happens. After hearing this, you’d presume the game is amazing, right? No. It isn’t. This will be my in depth explanation on why Fallout New Vegas, although not terrible, is incredibly mediocre, and is stupidly overrated. 1: The introduction sequence: Probably the most famous mark of a fallout game is the introduction. Fallout 1, 2 and 3 excelled in this, setting the stage perfectly. However, my main point is about how these introductions are structured. In fallout 1, 2, and 3, they purposely leave as many details of the wasteland out as they can, in order to leave mystery and unexpectedness to the world. Fallout new Vegas completely turned a 360 on this concept, and purposely told you about all the factions and how the game ends BEFORE THE GAME HAS EVEN STARTED... why, you may ask? No reason, Obsidian just doesn’t know the most basic device of storytelling, which isn’t revealing the plot before the plot has even started.
The world itself. Ok, maybe we got off on the wrong foot here. Maybe the world makes up for most of it. Considering Mr House dealt with most of the nuclear warheads that attacked Vegas, maybe the world will feel alive and interesting, and make logical sense, unlike some of fallout 3’s locations, which admittedly didn’t make any logical sense in terms of food, water or trading like Arefu.
Well, no, actually. For a start, the biggest location in the entire game, The Strip, is executed really poorly. For one thing, The strip is placed on the complete north of the map, meaning travellers will need to travel sometimes hundreds of miles to even be able to see it. This would cripple a lot of profit from the strip, because travellers won’t simply have the time or money to go that far. But, fine. I guess I can believe that it is on the northern side of the map, I suppose, even if it is stupid. But where I draw the line, is the way to the strip. Somehow, no one realised that there is no definitive safe way to the strip. The strip is only accessible through a deathclaw encampment, a super mutant and nightkin infested settlement on top of a hill, or, a mountain alleyway filled with poisonous cazadores, and even worse, the entire way from the rock crushing plant to Camp McCarran is infested with well armed fiends and raiders! Has mr house or the NCR even considered making a safe place for tourists to come to the strip? Because I have a hard time believing so many people come onto the strip, even though logically they should be long dead by the time they reach Camp McCarran. And on the topic of the strip, there is also another settlement just outside the strip called freeside, which is swarming with muggers and highwaymen! How is the strip even still in business, with these muggers running around attacking everyone? This not only effects the strip, but the other businesses too, like the Van Graffs, Mick and Ralph’s, and the gang, the kings. Hell, it’s so dangerous someone at freesides north gate asks for 200 caps just to get there. How is no one even acknowledging the existence of them? You could at least shoe horn in a quest about driving the robbers out of freeside, even if it ends in a cheap speech check. It would be better than nothing. The world is practically empty and boring. Most of the locations are box standard NCR outposts, or abandoned farms with nothing interesting to them, (like wolf horn ranch.) There are also towns that have no logic to them like Primm. There is a ncr camp right next to it, so you would presume Primm is under NCR jurisdiction. You’re told that this isn’t the case, however. So why are they there? Why have they set up an outpost next to a place they have no control over, and is apparently overrun with raiders? And it gets worse. Primm has no trade for food, water, no toilet, no beds, and their only save haven is the casino. They don’t even have the hotel anymore, so why are they there? Shouldn’t they just leave at that point? I could go on, but just know that few locations even serve a purpose, beyond being filler apart from a few or zero quests.
Main quest: Act 1 The first part of the main quests revolves around you, the courier, searching for the man who shot you in the head. Not a bad idea actually, and I give some credit to obsidian for making an decent hook for role playing. The main quest, however, is extremely dull and linear, with no consequences for actions. The main quest actually praises the player for taking the easy way out of the situation, and punishes trying to diplomatically solve situations. Every clue you could get for completing long quests, can easily just be pickpocketed from them or stolen from their corpse. This is unlike fallout 3, where killing your only leads for where your dad went, completely locks you out of any clues, which is a great consequence for not caring and taking the easy way out. Most of the quests feel like filler, made to pad out your way to the strip rather than lead you into fascinating choices.
But finally, you arrive on the strip, ready to get the platinum chip back. But then, from the moment I started speaking to Benny, I realised how incompetent Obsidian was. He is voiced by Matthew Perry. Didn’t obsidian realise he is a comedic voice actor, not a serious or evil one? Benny sounds and feels like a bumbling comedian because of the voice acting and the script, removing any immersion you could have up until that point. There are only two ways to deal with him. Use black widow, or kill him. Also, this confrontation makes no sense as well. Confronting the owner of his OWN CASINO right in front of his 7 armed bodyguards, and the multiple chairmen in the casino. This feels so unrealistic, considering Benny may as well just kill you as soon as you confront him and threaten him to his face. 4: Factions Arguably; The factions in New Vegas feel incompetent and generic, sometimes even worse than fallout 4. You have 4 factions you have the choice to join. New California republic, Caesars Legion, Robert House and Yes Man. Let’s start off with the worst. Caesars legion. Never have I seen a more one dimensional evil faction in any type of media. They enslave innocent people, harass people, crucify everyone, and for no good reason. They are so generic and box standard that the Enclave look like saints compared to them. They only do this to threaten people into ignoring them, which in turn just drives people away from them and they end up supporting the NCR instead, worsening the legion for no reason. The legion is based off tribal ideologies, and as such wear tribal gear like re-fashioned football uniforms and use weapons like spears. Which is where the problem lies. How is the legion even alive at this point? They are just advanced tribals, and nothing compared to the heavily militaristic society of NCR. The fact that Caesar thinks he can even survive in the actual wasteland is honestly pitiful. The legion feels like it’s only there to serve as a generic evil faction for the player to join, rather than be an actual morally grey group of people. The NCR are unfortunately pretty generic; which feels like an incredibly missed opportunity, especially because of how morally grey they should be. They will only say no to something if it has an incredibly obvious downside. I will say that the Great Khans are executed a lot better here than anywhere else though. They will only stop supporting your ideals if you ruthlessly kill the factions, which should obviously be present with every faction. Like all factions, it boils down to the same experience because you recruit the exact same factions each time. This isn’t obsidians fault per se, but it still feels like all factions feel the same, just with a different coat of paint. Yes man is only there if you just screw over everyone in the game, and need someone who won’t judge your choices whether you slaughter everyone and just don’t care. This is another example of the game having zero consequences for your actions. You should be punished for killing everyone by not being able to finish the game, not still allowed like nothing happened. He serves as a generic, run of the mill faction, for people who want to get the game done without caring about choices. 5: Consequences Consequences are common place throughout fallout 1 - 3. They serve to punish the player for taking the easy way out of a situation, and pose problems in the future for your character. As I mentioned before, killing leads for your father end in having no clues to find him, resulting in needing to explore 100+ locations to find his location. Fallout new Vegas does not have this. I’ve already mentioned the main quest, but this leeches onto almost every quest. Come Fly With Me, a nonsensical side quests about launching a somehow fully functioning pre war rocket with some gel and modules, (Not being taking seriously; much like Fallout 2,) if you purposely screw up their HUGE rocket ship into crashing into each other, it affects nothing. This should be huge news! A giant rocket flying into the air and crashing into each other should become something huge in between common folk, but it doesn’t ever come into play. There is multiple examples I could also show you, like in the quest, That Lucky Old Sun, you are given the choice of helping the NCR, or giving it to some other random factions. But the NCR doesn’t even mention it at all if you give it to them or the other factions. Why? It feels like the world is completely disconnected from the quests, which makes every choice meaningless. 6: Speech system. Fallout 3’s speech system was much better than New Vegas’ in my opinion. This is because as long as you have 100 speech, (Done at level 5 or 6), you become a god of convincing every situation in your favour without any problem. This makes the game easy and the game doesn’t give you any challenge beyond that, and although fallout 3’s speech system is also pretty unbalanced, even if you had 100 speech, you couldn’t convince everyone. You only have a 49% chance of convincing three dog into giving you information, making the game not feel stupid easy, but actually interesting, and gave incentive to invest in other skills as well. This is unfinished at the moment, but I will finish it soon. Please give opinions in the comments, and i will reply if you would like. This was written by KillianMayor.
EDIT: TRUMP SUPPORTER WEDDING the title is a typo I(29f) don’t even really know where to begin with this, it’s my first time ever posting on Reddit, and thinking about this whole situation aggravates my anxiety. Here I go anyways... hopefully w/o giving too many personal details: More than 6 months prior to Covid my partner(30m) was invited to a wedding set to happen July 4th of this year. This is someone he’s known for a decent portion of his life. Obviously the wedding had to be rescheduled, with no prior knowledge that Covid would still be here to stay. The rescheduled date was set for September 4th, this past weekend. The bride and groom decided to proceed with the wedding on the 4th of September even under the current circumstances. The parties getting married are apparently avid Trump supporters. I’m sure you can already see where this is headed. We recently traveled from the northern part of the West Coast down to Las Vegas and back. Stopping in Northern California on the way down and Idaho on the way back. We drove through about 5 states on our journey. This was an essential trip. We both agreed prior that we would stay home when we got back and quarantine to the best of our ability, going to the grocery store when absolutely necessary. I was under the assumption that because we were making this essential trip that my partner was no longer considering going to the wedding. I was wrong. On the way back to our home state he began tossing around the idea of actually attending this wedding. The state we live in has limited/prohibited events like this. With strict rules such as no cocktail hour or reception. On the date of the wedding we would have only been back from our trip for a week. I voiced my concerns and tried to help him with his decision. Ultimately he decided to attend. He made it very clear to me that he would keep his mask on at all times and socially distance. He also explicitly stated that if the guests (40 plus people) in attendance of this wedding were not socially distancing or wearing masks that he would leave IMMEDIATELY. The day of the wedding arrives and before he leaves he reiterates his sentiments. The length of the wedding was set for 7 hours. Two hours into the wedding I receive a text from him, which is a photo of himself sitting at a table full of people, NOT ONE PERSON HAS A MASK ON NOT EVEN HIM, SITTING SHOULDER TO SHOULDER. I was in shock when I first saw the photo. My shock then turned to absolute fear, which then turned into rage. When I gathered my thoughts I responded with “What are we supposed to do now?”. His response was “What do you mean love?”. I did not respond for quite sometime and instead tried to calm down/ cool off by calling family members for advice. I eventually called him later to figure out what our next step was. When he answered the phone he behaved in such a nonchalant manner it still makes me sick thinking about it. He acted like it was not a big deal and said they had just been eating and drinking, I asked him for how long and he said a half an hour to forty-five mins. He was clearly inebriated at this point. I was able to get it out of him that he and the majority of the guests hadn’t been wearing masks for quite a while. I told him he was not allowed to come back to my home and that he would have to quarantine at his mothers house for two weeks. I could bring him some of his belongings from my house the next day. He then said that was fine and hung up the phone on me.
I assumed that after the wedding he would go straight to his mothers house. NOPE THATS NOT WHAT HE DID. A friend of his who did not attend the wedding picked him up and they drove 35-45mins away to go to a FUCKING CASINO! They were at the casino for THREE HOURS! He then ended up staying the night with his friend. The next day after no communication until mid day when he finally woke up feeling awful I’m sure, he gave me a call. At first he tried to give me some hungover half assed apology. I cut him off and said no don’t even go there. He then proceeded to sort out the collection of his things, he also stated that he would be going to his mothers house after he picked them up. Hours after the call he came and got his stuff. I packed it for him and left it outside. I did not even want him in the building I live in. He grabbed his things and left. GUESS WHAT HE DID AFTER THAT?! DID HE GO QUARANTINE?!
Of course fucking not!!! He went and had LUNCH AT A RESTAURANT WITH HIS FRIEND who he stayed the night with. His friend was also with an acquaintance who did not attend the wedding. I confronted him about GOING OUT TO EAT and putting hard working people in the service industry potentially AT FUCKING RISK! He yet again behaved like it was no issue. He even stated during our confrontation that the reason he took his mask off and did not socially distance at the wedding is because he was “enjoying himself” and felt “comfortable with his friends and that they had made safe decisions prior to attending the wedding”. I asked him if they knew he had previously spent an entire week TRAVELING and had only been home for 7 days. He said yes that he told them and they were completely okay with it. FACE FUCKING PALM!!!!! He then proceeded to spend another night at his friends house that night instead of going to his mothers house to quarantine. We had a phone conversation later in the evening and he was more remorseful than our previous conversations, though he did state that he felt cooped up for too long ( makes no sense) and that is what prompted him to even attend the wedding. “To get out and interact with friends”. Monday morning he finally returned to his mothers but not before a nice stroll around the LARGE NEIGHBORHOOD PARK ON LABOR DAY. Where I’m sure there were plenty of families and children. (Yes I understand it’s a large outdoor area but still GO TF HOME AND SIT THERE!) We had another conversation later this evening while he was at his moms and now he is giving the appearance of being extremely remorseful. He thinks that his actions have been reckless. A part of me thinks that this is bullshit based off of prior behaviors and instances. Of course now when he’s sitting in a room alone with his thoughts he’s remorseful. My frustration is obviously a valid and obvious concern but there is also an underlying issue of his behavior after the wedding and how he treated me in the process. He was rude and dismissive. He seems to only care now that he has to sit in the house for two weeks. His words and his actions are on two completely different ends of the spectrum. I find it bizarre actually. Also this form of apology and remorse is a pattern that has become abundantly clear to me because of this scenario. I don’t know what my next step should be. I feel very awful that he and everyone else at that wedding who acted so carelessly have potentially put MANY PEOPLE AT RISK. I really hope that is not the case but I am terrified of the outcome. I don’t know how to proceed. If anyone has an opinion or any sound advice I would love to hear it. Thank you for listening. Stay safe and healthy.
UPDATE: I cut my losses and broke up with him. He left quarantine 2 days shy of completing the two weeks to go party with his friends. He then proceeded to get upset when I had an issue with this. I’m OVER IT!
NOTE: This is FAKE HOCKEY. To talk about actual hockey, go to the latest Daily Discussion thread Trade Deadline Tonight will continue TONIGHT! The /hockey Trade Deadline Game is back for day 2! Starting today at 8:00 AM MT trading is officially open again. Trading will run until Thursday, January 30th at 6:00 PM MT. You are not late! You can still sign up at http://www.tdgdb.com When you are traded, change your flair on hockey-related subreddits and spend the week from January 31st through February 7th cheering for your new team. Here are this year's reporters, the people who will make things up break news of trade negotiations:
Welcome to Lost in the Sauce, keeping you caught up on political and legal news that often gets buried in distractions and theater… or a global health crisis. Figuring out how to divide the COVID-19 content from the “regular” news has been difficult because the pandemic is influencing all aspects of life. Some of the stories below involve the virus, but I chose to include them when it fits into one of the pre-established categories (like congress or immigration). The coronavirus-central post will be made again this Thursday-Friday; the sign up form now has an option to choose to receive an email when the coronavirus-focused roundup is posted. House-keeping:
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Let’s dig in!
MAIN COURSE
Congress passes stimulus
Last week started out with a Republican-crafted stimulus bill that was twice-blocked by Senate Democrats, who objected to the lax conditions of aid to corporations, too little funding for hospitals, and a $500 billion “slush fund” for big companies to be doled out by Treasury Secretary Steve Mnuchin with no oversight. Conservative-Democrat Joe Manchin (WV) even criticized the GOP bill:
“It fails our first responders, nurses, private physicians and all healthcare professionals. ... It fails our workers. It fails our small businesses… Instead, it is focused on providing billions of dollars to Wall Street and misses the mark on helping the West Virginians that have lost their jobs through no fault of their own.”
Through negotiations, Democrats shifted the bill in a more-worker friendly direction. The version that passed includes the following Democrat-added provisions: expanded unemployment benefits, $100 billion for hospitals, $150 billion for state and local governments, direct payments to Americans without a phase-in (ensuring low-income workers get the full amount), a ban on Trump and his children from receiving aid, and oversight on the “slush fund” (see next section for more info). Senate Democrats also managed to remove a provision that would have excluded nonprofits that receive Medicaid funding from the small-business grants.
Further reading: After Senate Democrats blocked the Republican-crafted bill, House Speaker Nancy Pelosi led the House Democrats in releasing their own version, a best-case scenario of their dream coronavirus stimulus bill. It is interesting to contrast what the Democrats prioritized to what the Republicans focused on: “How the House Democrats' stimulus plan compares to the Senate's”
Echoing sentiments expressed during debate on the previous coronavirus bill (the second, for those keeping track), Republican senators derided the $600 a week increase in unemployment payments as “incentivizing” workers to quit their jobs. Sens. Ben Sasse (Neb.), Rick Scott (Fla.), Tim Scott (S.C.) and Lindsey Graham (S.C.) delayed passage of the bill in order to force a vote on an amendment removing the extra unemployment funding. "This bill pays you more not to work than if you were working," Graham said. Fortunately for American workers, the amendment failed and the improved bill passed the Senate and the House.
Note: In 2009 only three Republicans helped Obama pass his stimulus bill in his first month in office.
The giveaways in the bill
While Senate Democrats were able to add worker-friendly provisions, the bill still required bipartisan support to pass the chamber and some corporate giveaways remained in the final version.
NYT: “Senate Republicans inserted an easy-to-overlook provision on page 203 of the 880-page bill that would permit wealthy investors to use losses generated by real estate to minimize their taxes on profits from things like investments in the stock market. The estimated cost of the change over 10 years is $170 billion.”
NYT: “...if a company owns multiple hotels, even if the overall hotel or restaurant chain has more than 500 employees — the limit to qualify for treatment as a small business — it will still be able to take advantage of the small-business benefits offered in the rescue package. ...The provision could benefit the Trump Organization, which operates a relatively small chain, with six hotels in the United States in cities including New York, Washington and Chicago.”
“A provision for the FDA to approve ‘innovative’ sunscreens—which would benefit L’Oreal, which has operations in Kentucky—appeared in the bill, which was steered in the Senate by Majority Leader Mitch McConnell of Kentucky.”
“The $25 billion allocated in loans and loan guarantees for the airlines will also benefit eligible businesses "approved to perform inspection, repair, replace, or overhaul services, and ticket agents.” The last two words — ‘ticket agents’ — mean that travel agents who book flights will also be able to apply for a piece of the $25 billion.”
“The credit reporting industry got a win by defeating a total ban on negative credit reports during the crisis. Instead, a watered down version made it into the final bill: Consumers wouldn't get a negative credit report if they have an agreement with a lender to delay payments or make partial payments.”
Trump’s signing statement
While signing the latest coronavirus relief bill, the president also issued a signing statement undercutting the congressional oversight provision creating an inspector general to track how the administration distributes the $500 billion “slush fund” money. The newly-created inspector general is legally required to audit loans and investments made through the fund and report to Congress his/her findings, including any refusal by the executive office to cooperate. In his signing statement, Trump wrote that his understanding of constitutional powers allows him to gag the special IG:
"I do not understand, and my Administration will not treat, this provision as permitting the [inspector general] to issue reports to the Congress without the presidential supervision required" by Article II of the Constitution.
The signing statement further suggests that Trump does not have to comply with a provision requiring that agencies consult with Congress before it spends or reallocates certain funds: "These provisions are impermissible forms of congressional aggrandizement with respect to the execution of the laws," the statement reads. While some have said that Congress fell short in this instance, one Democratic Senate aide told Politico that Congress built in multiple layers of oversight, including “a review of other inspectors general and a congressional review committee charged with overseeing Treasury and the Federal Reserve's efforts to implement the law.” Legal experts have pointed out that a signing statement is “without legal effect.” But that ignores the fact that oversight is not equal to enforcement. The problem, in my opinion, isn’t that Congress won’t be notified of any abuses of power by Trump. The problem is that congressional Republicans and the judiciary have largely failed to hold him accountable and enforce our laws even after learning of his abuses.
Concerns about the IG
Another potential weakness in the oversight structure is the inspector general position itself. The special inspector general for pandemic recovery, known by the acronym S.I.G.P.R., is nominated by the president and confirmed by the Republican-controlled Senate. As we’ve seen from Trump’s previous nominees, particularly judicial, many unqualified individuals have been confirmed. The Democrats will not have the power to stop the president and Mitch McConnell from jamming through a loyalist to fill the SIGPR role.
Former inspector general at the Justice Department Michael Bromwich: “The signing statement threatens to undermine the authority and independence of this new IG. The Senate should extract a commitment from the nominee that Congress will be promptly notified of any Presidential/Administration interference or obstruction.”
You may recall that Trump has already proven that he’s willing to interfere with the legally-mandated work of an inspector general. When the Ukraine whistleblower filed a complaint last year, the IG of the Intelligence Community, Michael Atkinson, investigated and determined the complaint to be “urgent” and “credible.” Atkinson wrote a report and gave it to Director of National Intelligence Joseph Maguire to hand over to Congress. However, the White House and DOJ interfered and instructed Maguire not to transmit the report to the Senate and House Intelligence Committees. Chairman Adam Schiff had to subpoena Maguire to turn over the report and testify before his committee. Further, there are already five IG vacancies in agencies that have a critical role in responding to the pandemic. The Treasury itself has not had a permanent, Senate-confirmed IG for over eight months now, and Trump hasn’t nominated a replacement. The Treasury Dept. has taken a lead role in the coronavirus response, with Secretary Mnuchin handling most of the negotiating with Congress on Trump’s behalf. The fact that the lead agency doesn’t have IG oversight should be troublesome in itself; replicating the situation with a special IG doesn’t seem to be a promising solution.
The other four coronavirus-related agencies without a permanent IG: Department of Health and Human Services’ IG has been vacant for nine months, Department of Defense’s IG has been vacant for four years, Department of Education’s IG has been vacant for one year, and Office of Personnel Management’s IG has been vacant for four years. Overall, there are twelve IG vacancies in the 37) presidentially-appointed offices.
UPDATE: The nation's inspectors general have appointed Glenn Fine, the Pentagon's acting IG, to lead the committee of IGs overseeing the coronavirus relief effort.
This is one of several oversight mechanisms built into the new law. They include: A committee of IGs (now led by Fine), a new special IG (to be nominated by Trump), a congressional review panel (to be appointed by House/Senate leaders)
Direct payments
Included in the stimulus bill is a $1200 one-time direct payment for all Americans who made less than $75,000 in 2019 (less than $150,000 if couples filed jointly). More details can be found here. I have read that the Treasury will use 2018 information for those who have not filed yet this year, but I am not 100% sure that’ll happen. Mnuchin has said that Americans can expect to receive the money within three weeks, but many experts expect that timetable to be pushed into late April. Additionally, that only applies to Americans who included direct deposit information on their 2019 tax returns. Those who did not include their bank’s information will have to be sent a physical check in the mail… which could take anywhere from two to four months. Other options are being discussed, including partnering the Treasury Dept. with MasterCard and Visa to deliver prepaid debit cards. Venmo and Paypal are reportedly lobbying the government to be considered as a disbursement option. Future payments? House Speaker Pelosi is already planning another wave of direct payments to Americans, saying that the $1,200 is not enough to mitigate the economic effects of the pandemic: “I don’t think we’ve seen the end of direct payments.” Republicans, meanwhile, are taking a ‘wait and see’ approach, using the next couple of weeks to measure the impact of the $2 trillion bill passed last week.
House Minority Leader Kevin McCarthy: “What concerns me is when I listen to Nancy Pelosi talk about a fourth package now, it’s because she did not get out of things that she really wanted...I’m not sure you need a fourth package...Let’s let this work ... We have now given the resources to make and solve this problem. We don’t need to be crafting another bill right now.” For the fourth legislative package, Democrats have said they would like to see increased food stamp benefits; increased coverage for coronavirus testing, visits to the doctor and treatment; more money for state and local governments, including Washington, D.C.; expanded family and medical leave; pension fixes; and stronger workplace protections.
Trump’s signature Normally, a civil servant signs federal checks, like the direct payments Americans are set to receive. According to a Wall Street Journal report, Trump has told people that he wants his signature to appear on the stimulus checks.
THE SIDES
War on the poor continues
Amid the coronavirus crisis, Trump has defended his continued support of a Republican-led lawsuit to dismantle the Affordable Care Act, which would result in 20 million Americans losing health insurance if successful. The Supreme Court agreed to hear arguments in the case this fall. Contrasting with his position that the ACA is illegal, Trump is considering reopening enrollment on HealthCare.gov, allowing millions of uninsured individuals to get coverage before potentially incurring charges and fees related to COVID-19. Joe Biden called on Texas Attorney General Ken Paxton, who is leading the charge against the ACA, and President Trump to drop the lawsuit:
“At a time of national emergency, which is laying bare the existing vulnerabilities in our public health infrastructure, it is unconscionable that you are continuing to pursue a lawsuit designed to strip millions of Americans of their health insurance and protections under the Affordable Care Act (ACA), including the ban on insurers denying coverage or raising premiums due to pre-existing conditions.”
The Trump administration is also pushing forward with its plan to kick 700,000 people off federal food stamp assistance, known as SNAP (Supplemental Nutrition Assistance Program). The USDA announced two weeks ago that the department will appeal Judge Beryl Howell’s recent decision that the USDA’s work mandate rule is “arbitrary and capricious." Additionally: The Social Security Administration has no plans to slow down a rule change set for June that will limit disability benefits, the Department of Health and Human Services still intends to reduce automatic enrollment in health coverage, and the Department of Housing and Urban Development will continue the process to enact a rule that would make it harder for renters to sue landlords for racial discrimination.
Lawmakers’ stock transactions
The Justice Department and Securities and Exchange Commission are beginning to investigate stock transactions made ahead of the economic crisis caused by the coronavirus pandemic. CNN reports that the inquiry has already reached out to Senator Richard Burr for information. “Under insider trading laws, prosecutors would need to prove the lawmakers traded based on material non-public information they received in violation of a duty to keep it confidential,” a task that won’t be easy. Sen. Burr is facing another consequence of his trades: Alan Jacobson, a shareholder in Wyndham Hotels and Resorts, sued Burr for allegedly using private information to instruct a mass liquidation of his assets. Among the shares he sold were an up to $150,000 stake in Wyndham, whose stock suffered a market-value cut of more than two-thirds since mid-February.
Environmental rollbacks
Using the pandemic as cover, the Trump administration has begun to more aggressively roll back regulations meant to protect the environment. These are examples of what Naomi Klein dubbed “the shock doctrine”: the phenomenon wherein polluters and their government allies push through unpopular policy changes under the smokescreen of a public emergency. On Thursday, the EPA announced (non-paywalled) an expansive relaxation of environmental laws and fines, exempting companies from consequences for pollution. Under the new rules, there are basically no rules. Companies are asked to “act responsibly” but are not required to report when their facilities discharge pollution into the air or water. Just five days before abandoning any pollution oversight, the oil industry’s largest trade group implored the administration for assistance, stating that social distancing measures caused a steep drop in demand for gasoline.
Monday morning update: In an interview with Fox News this morning, Trump said he was going to call Putin after the interview to discuss the Saudi-Russia oil fight. A consequence of this "battle" has been plummeting prices in the U.S. making it difficult for domestic companies (like shale extraction) to turn a profit. It's striking that the day after Dr. Fauci told Americans we can expect 100,000 to 200,000 deaths from COVID-19 (if we keep social distancing measures in place), Trump's first action is to talk to Fox News and his second action is to intervene in an international tiff on behalf of the oil and gas industry.
Gina McCarthy, who led the E.P.A. under the Obama administration, called the rollback “an open license to pollute.” Cynthia Giles, who headed the EPA enforcement division during the Obama administration, said “it is so far beyond any reasonable response I am just stunned.” The EPA is also moving forward with a widely-opposed rule to limit the types of scientific studies used when crafting new regulations or revising current ones. Hidden behind claims of increased transparency, the rule would require disclosure of all raw data used in scientific studies. This would disqualify many fields of research that rely on personal health information from individuals that must be kept confidential. For example, studies that show air pollution causes premature deaths or a certain pesticide is linked to birth defects would be rejected under the proposed rule change. Officials and scientists are calling upon the EPA to extend the time for comment on the regulatory changes, arguing that the public is unable to express their opinion while dealing with the pandemic.
“These rollbacks need and deserve the input of our public health community, but right now, they are rightfully focused on responding to the coronavirus,” said Representative Frank Pallone of New Jersey, the chairman of the House Energy and Commerce Committee.
Other controversial decisions being made:
A former EPA official who worked on controversial policies returned as Administrator Andrew Wheeler’s chief of staff. Mandy Gunasekara helped write regulations to ease pollution controls for coal-fired power plants and vehicle emissions in her previous role as chief of the EPA’s Office of Air and Radiation. In a recent interview, Gunasekara, who played a role in the decision to exit the Paris Climate Accord, pushed back on the more dire predictions of climate change, saying, “I don't think it is catastrophic.”
NYT: The plastic bag industry, battered by a wave of bans nationwide, is using the coronavirus crisis to try to block laws prohibiting single-use plastic. “We simply don’t want millions of Americans bringing germ-filled reusable bags into retail establishments putting the public and workers at risk,” an industry campaign that goes by the name Bag the Ban warned on Tuesday. (Also see The Guardian)
Kentucky, South Dakota, and West Virginia passed laws putting new criminal penalties on protests against fossil fuel infrastructure in just the past two weeks.
The Hill: The Environmental Protection Agency (EPA) said Friday that it will extend the amount of time that winter gasoline can be sold this year as producers have been facing lower demand due to the coronavirus. It will allow companies to sell the winter-grade gasoline through May 20, whereas companies would have previously been required to stop selling it by May 1 to protect air quality. “In responding to an international health crisis, the last thing the EPA should do is take steps that will worsen air quality and undermine the public’s health,” biofuels expert David DeGennaro said.
NYT: At the Interior Department, employees at the U.S. Fish and Wildlife Service have been under strict orders to complete the rule eliminating some protections for migratory birds within 30 days, according to two people with direct knowledge of the orders. The 45-day comment period on that rule ended on March 19.
WaPo: The Interior Department has received over 230 nominations for oil and gas leases covering more than 150,000 acres across southern Utah, a push that would bring drilling as close as a half-mile from some of the nation’s most famous protected sites, including Arches and Canyonlands National Parks… if all the fossil fuels buried in those sites was extracted and burned, it would translate into between 1 billion and 5.95 billion metric tons of carbon dioxide being released into the air. That upward measure is equal to half the annual carbon output of China
Court updates
Press freedom case Southern District of New York District Judge Lorna Schofield ruled that a literary advocacy group’s lawsuit against Trump for allegedly violating the First Amendment can move forward. The group, PEN America, is pursuing claims that Trump “has used government power to retaliate against media coverage and reporters he dislikes.” Schofield determined that PEN’s allegation that Trump made threats to chill free speech was valid, providing as an example the White House’s revocation of CNN correspondent Jim Acosta’s press press corps credentials:
”The threats are lent credence by the fact that Defendant has acted on them before, by revoking Mr. Acosta’s credentials and barring reporters from particular press conferences. The Press Secretary indeed e-mailed the entire press corps to inform them of new rules of conduct and to warn of further consequences, citing the incident involving Mr. Acosta… These facts plausibly allege that a motivation for defendant’s actions is controlling and punishing speech he dislikes.”
Twitter case The president suffered another First Amendment defeat last week when the full 2nd Circuit Court of Appeals declined to review a previous ruling that prevents Trump from blocking users on the Twitter account he uses to communicate with the public. Judge Barrington D. Parker, a Nixon-appointee, wrote: “Excluding people from an otherwise public forum such as this by blocking those who express views critical of a public official is, we concluded, unconstitutional.” Trump-appointees Michael Parker and Richard Sullivan authored a dissent, arguing the free speech “does not include a right to post on other people’s personal social media accounts, even if those other people happen to be public officials.” Park warned that the ruling will allow the social media pages of public officials to be “overrun with harassment, trolling, and hate speech, which officials will be powerless to filter.” Florida’s felon voting U.S. District Judge Robert Hinkle ripped into Florida Governor Ron DeSantis’s administration for failing to come up with a process to determine which felons are genuinely unable to pay court-ordered fees and fines, which are otherwise required to be paid before having their voting rights restored. “If the state is not going to fix it, I will,” Hinkle warned. He had given the state five months to come up with an administrative process for felons to prove they’re unable to pay financial obligations, but Florida officials did not do so. The case is set to be heard on April 28 (notwithstanding any coronavirus-related delays).
ICE, Jails, and COVID-19
ICE One of the most overlooked populations with an increased risk of death from coronavirus are those in detention facilities, which keep people in close quarters with little sanitation or protective measures (including for staff). Last week, U.S. District Judge Dolly Gee ordered the federal government to “make continuous efforts” to release migrant children from detention centers across the country. Numerous advocacy groups asked for the release after reports that four children being held in New York had tested positive for the virus:
“The threat of irreparable injury to their health and safety is palpable,” the plaintiffs’ lawyers said in their petition… both of the agencies operating migrant children detention facilities must by April 6 provide an accounting of their efforts to release those in custody… “Her order will undoubtedly speed up releases,” said Peter Schey, co-counsel for the plaintiffs in the court case.
On Tuesday, 13 immigrants held at ICE facilities in California filed a lawsuit demanding to be released because their health conditions make them particularly vulnerable to dying if infected by the coronavirus. An ACLU statement says the detainees are “confined in crowded and unsanitary conditions where social distancing is not possible.” The 13 individuals are all over the age of 50 and/or suffering from serious underlying medical issues like high blood pressure.
“From all the evidence we have seen, ICE is failing to fulfill its constitutional obligation to protect the health and safety of individuals in its custody. ICE should exercise its existing discretion to release people with serious medical conditions from detention for humanitarian reasons,” said William Freeman, senior counsel at the ACLU of Northern California.
Meanwhile, ICE is under fire for continuing to shuttle detainees across the country, with one even being forced to take nine different flights bouncing from Louisiana to Texas to New Jersey less than two weeks ago. That man is Dr. Sirous Asgari, a materials science and engineering professor from Iran, who was acquitted last year on federal charges of stealing trade secrets. The government lost its case against him, yet ICE has had him in indefinite detention since November.
Asgari, 59, told the Guardian that his Ice holding facility in Alexandria, Louisiana, had no basic cleaning practices in place and continued to bring in new detainees from across the country with no strategy to minimize the threat of Covid-19...Detainees have no hand sanitizer, and the facility is not regularly cleaning bathrooms or sleeping areas…Detainees lack access to masks… Detainees struggle to stay clean, and the facility has an awful stench.
Jails State jails are making a better effort to release detained individuals, as both New York and New Jersey ordered a thousand people in each state be let out of jail. The order applied only to low-level offenders sentenced to less than a year in jail and those held on technical probation violations. In Los Angeles County, officials released over 1,700 people from its jails. A judge in Alabama took similar steps last week, ordering roughly 500 people jailed for minor offenses to be released to lessen crowding in facilities. Unlike in New York and New Jersey, however, local officials reacted in an uproar, led in part by the state executive committee for the Alabama Republican Party and Assistant District Attorney C.J. Robinson. Using angry Facebook messages as the barometer of the community’s feelings, Robinson worked “frantically” to block inmates from being released.
Reuters: As of Saturday, at least 132 inmates and 104 staff at jails across New York City had tested positive for COVID-19, the disease caused by the coronavirus… Since March 22, jails have reported 226 inmates and 131 staff with confirmed cases of COVID-19, according to a Reuters survey of cities and counties that run America’s 20 largest jails. The numbers are almost certainly an undercount given the fast spread of the virus.
Tribe opposed by Trump loses land
On Wednesday, The Federal Bureau of Indian Affairs announced the Mashpee Wampanoag Tribe’s reservation would be "disestablished" and its land trust status removed. Tribal Chairman Cedric Cromwell called the move "cruel" and "unnecessary,” particularly coming in the midst of a pandemic crisis. Rep. Bill Keating (D-Mass.), who last year introduced legislation to protect the tribe's reservation as trust land in Massachusetts, said the order “is one of the most cruel and nonsensical acts I have seen since coming to Congress.” The administration’s decision is especially suspicious as just last year Trump attacked the tribe’s plan to build a casino on its land, tweeting that allowing the construction would be “unfair” and treat Native Americans unequally. As a former casino owner, Trump has spent decades attacking Native American casinos as unfair competition. At a 1993 congressional hearing Trump said that tribal owners “don’t look like Indians to me” and claimed: “I might have more Indian blood than a lot of the so-called Indians that are trying to open up the reservations” to gambling. More than his past history, however, Trump has current interests at play in the Mashpee Wampanoag’s planned casino: it would have competed for business with nearby Rhode Island casinos owned by Twin River Worldwide Holdings, whose president, George Papanier, was a finance executive at the Trump Plaza casino hotel in Atlantic City.
In the Mashpee case, Twin River, the operator of the two Rhode Island casinos, has hired Matthew Schlapp, chairman of the American Conservative Union and a vocal Trump supporter, to lobby for it on the land issue. Schlapp’s wife, Mercedes, is director of strategic communications at the White House.
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